﻿using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

public class Score : MonoBehaviour {

	public TMP_Text scoreText; 
	public string scorePreText; 

	private int _score;

	// Use this for initialization
	private void Start () {
		Reset ();	
	}

	public void Reset() {
		_score = 0;
		SetText ();
	}

	void SetText() {
		if (scoreText) {
			scoreText.text = scorePreText + ": " + _score;
		} 
	}

	public void IncreaseScore() {
		_score++;
		SetText ();
	}

	public RectTransform GetRectTransform() {
		return scoreText.GetComponent<RectTransform>(); 
	}

}
